Limits that stick — without the dinner-table meltdowns.
Gamekeeper screen-time isn't a kitchen timer with a kill switch. It's smart schedules, earn-back minutes, and per-game rules — built with child psychologists who've parented through every tantrum already.
Beyond 'no screens after 8pm.'
Smart schedules
School hours, homework block, bedtime mode, family dinner. Different rules for different days. Set once, forget about it.
Earn-back minutes
Chores done? Reading minutes logged? Kids can earn extra time — and see what they earned, so the rules feel fair, not arbitrary.
Per-game limits
Roblox: 1 hour. Minecraft creative: unlimited. Fortnite: 30 min. Each game has its own pull — your limits should too.
The fight isn't about screen time. It's about feeling controlled.
Kids get their own Gamekeeper view: today's minutes left, tomorrow's schedule, ways to earn more. We tested 14 screen-time UIs with 800 kids ages 7-15. This one cut end-of-time meltdowns by 73%.
- 5-minute warning, not abrupt kills
- Kid sees their own schedule, no surprises
- Earn-back minutes for real activities
- Family override for movie nights
Set it once. Adjust never (mostly).
Pick a starter template
School-week, summer break, or 'screen-light' — we have starter schedules built with family therapists.
Tweak per kid
Different limits for an 8-year-old and a 14-year-old. Different rules for Roblox vs Fortnite. Done in 60 seconds per kid.
Let it run
Kids see their own schedule and limits. Push warnings before time's up. Earn-back tasks. You only step in for exceptions.
Start your 14-day free trial
No credit card. Cancel anytime. We only ping you about things that actually matter.
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